Description
In the fighting games industry, a lockout is a period during which a player is restricted from executing specific moves or actions, usually as a penalty for an unsuccessful attempt at a complex maneuver like a combo breaker. This mechanic is designed to add a layer of strategy, forcing players to think carefully about their moves and timing. Lockouts can last for varying durations depending on the game and the specific circumstances that triggered them. They add tension and drama to matches, as players must navigate these temporary disadvantages while trying to regain control. Understanding and managing lockouts can be crucial for high-level play, making them an essential aspect of many competitive fighting games.
Examples
- In 'Killer Instinct,' if a player incorrectly guesses the timing or type of an opponent's combo and tries to break it, they trigger a lockout. This leaves them vulnerable to further attacks for a short period.
- In 'Mortal Kombat 11,' missing a 'Fatal Blow' attempt can result in a brief lockout, preventing the player from accessing certain high-damage moves for the remainder of the round.
Additional Information
- Lockouts often serve as a balancing mechanism, preventing players from spamming high-reward moves without consequence.
- Different games handle lockouts in unique ways, contributing to the distinct feel and strategy of each title.