Description
Land Cancel is an advanced technique prominently used in various fighting games to enhance a player's control over their character. When a character lands on the ground after a jump or aerial move, there is usually a brief landing animation. This animation can often leave the character vulnerable to attacks. By performing a Land Cancel, players can bypass this animation, allowing their character to transition immediately into another action, such as a block, attack, or another jump. This technique is crucial for maintaining offensive pressure, improving defensive maneuvers, and increasing overall game fluidity. Mastery of Land Canceling can drastically improve a player’s performance and is considered a hallmark of high-level play.
Examples
- In Super Smash Bros. Melee, players often use Land Canceling to quickly perform another aerial attack or dodge after landing, reducing their vulnerability window.
- In Guilty Gear, characters can cancel their landing recovery frames into a special move, enabling continuous pressure on the opponent and creating more combo opportunities.
Additional Information
- Requires precise timing and practice to execute consistently.
- Commonly used in competitive play to gain an edge over opponents.