Description
Just Guard is a high-level defensive maneuver in fighting games that requires players to block an attack at the exact moment it lands. Unlike a standard block, which can be held continuously, a Just Guard must be timed perfectly to negate the opponent's attack. This technique not only reduces or eliminates block stun (the period during which the player is unable to act after blocking) but often provides a window for counterattacks. Mastering Just Guard can dramatically shift the momentum of a match, turning defense into an offensive opportunity. This skill demands reflexes, anticipation, and deep knowledge of the opponent's attack patterns.
Examples
- In 'Soulcalibur V,' Just Guard allows players to block without taking chip damage and recover faster, enabling them to counterattack effectively.
- 'The King of Fighters XIII' features a similar mechanic called 'Just Defend,' which not only reduces block stun but also restores a small amount of the player's guard meter.
Additional Information
- Just Guard can be a game-changer in competitive play, rewarding players who have honed their timing and prediction skills.
- While powerful, over-reliance on Just Guard can be risky since mistiming the block can lead to taking full damage from the opponent's attack.