Description
Jump Cancelling is a fundamental technique in many fighting games, allowing players to interrupt certain actions or moves by initiating a jump. This technique is crucial in extending combos, evading attacks, or repositioning characters during a match. By jump cancelling, players can chain together moves that wouldn't normally connect, creating more dynamic and unpredictable gameplay. It's a skill that often separates novice players from more experienced ones, as it requires precise timing and a deep understanding of the game's mechanics.
Examples
- In 'Dragon Ball FighterZ', players can jump cancel after landing a light attack to continue their combo, often leading to more significant damage or a strategic position.
- In 'Guilty Gear Strive', certain normal moves can be jump cancelled on hit or block, allowing players to extend their offense or escape retaliatory strikes.
Additional Information
- Mastering jump cancels can significantly enhance a player's offensive and defensive capabilities.
- Different games have unique rules for what moves can be jump cancelled, making it essential to study each game's mechanics individually.