Jump

An action where a character leaves the ground to avoid attacks or execute aerial moves.

Description

In fighting games, a jump is a fundamental maneuver that allows a character to leave the ground momentarily. This move can be used for various strategic purposes, such as dodging low attacks, traversing the fighting arena more quickly, or initiating an air attack. The ability to jump adds a vertical dimension to the fight, making gameplay more dynamic and unpredictable. Jumps can come in different forms, such as a standard jump, a double jump, or even a super jump, each with its own mechanics and strategic applications. Mastering the timing and purpose of jumps can be crucial for both offense and defense, making it an essential skill for any competitive player.

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Additional Information

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