Description
In fighting games, a juggle is a technique that allows players to keep their opponents airborne by executing a series of attacks. This mechanic is crucial because it can maximize damage output while limiting the opponent’s ability to retaliate. The concept revolves around a sequence of moves that keep the opponent off the ground, often leading to high-damage combos. Successful juggling requires precise timing and an understanding of the character’s move set. The mechanic adds a layer of complexity to the game, as players must balance the risk and reward of attempting a juggle, considering factors like the opponent's escape options and their own character’s capabilities.
Examples
- In Tekken 7, characters like Kazuya can launch opponents into the air using an uppercut and follow up with a series of kicks and punches to keep them airborne, dealing significant damage before they hit the ground.
- In Street Fighter V, Chun-Li can initiate a juggle with her V-Trigger activation, allowing her to perform an air combo that chains multiple hits together, keeping the opponent from landing.
Additional Information
- Mastering juggles often separates novice players from advanced players due to the precision required.
- Many fighting games feature training modes where players can practice and perfect their juggling techniques.