Description
In the context of fighting games, a 'Jab' refers to a fast and light attack that characters can execute with minimal wind-up. This move is typically one of the fastest in a character's arsenal, making it a crucial tool for both offense and defense. Jabs are often used to interrupt an opponent's attack, create openings for more powerful combos, and apply constant pressure. Because of their speed, jabs are less risky to throw out compared to heavier attacks, making them a staple in most players' strategies. They are generally mapped to a single button press and have minimal recovery time, allowing players to quickly follow up with additional attacks or defensive maneuvers.
Examples
- In 'Street Fighter V', Ryu's standing light punch serves as a jab. It can be used to interrupt an opponent's attack and can be easily chained into a combo for additional damage.
- In 'Super Smash Bros. Ultimate', Mario's jab combo consists of three quick punches. It's an effective move to rack up damage quickly and maintain pressure on the opponent.
Additional Information
- Jabs are essential for beginners to learn as they teach timing and spacing, two critical aspects of fighting games.
- Advanced players often use jabs to 'check' opponents, forcing them to react and opening up opportunities for more complex strategies.