Description
In the context of fighting games, an Instant Overhead is a swift, high attack that can strike an opponent who is blocking low, often catching them off guard. This technique is typically executed by characters who have fast aerial attacks that hit immediately upon jumping. The primary purpose of an Instant Overhead is to break through an opponent's defense and create an opening for further attacks. It serves as a mix-up tool, adding an extra layer of complexity to the player's offensive strategies. While not every character in a fighting game can perform an Instant Overhead, those who can often use it to keep their opponents guessing and to capitalize on their defensive habits.
Examples
- In 'Street Fighter V,' Chun-Li can perform an Instant Overhead by jumping and immediately executing her jumping light kick. This move can catch opponents off guard if they are crouch blocking.
- In 'Guilty Gear Strive,' Millia Rage can utilize her jumping slash as an Instant Overhead. This allows her to pressure opponents who are trying to block low, forcing them to reconsider their defensive options.
Additional Information
- Instant Overheads are generally more effective against taller characters due to their hitboxes.
- Players need to be cautious as some Instant Overheads can be punished if blocked or missed.