Ice

A strategy in fighting games where a player intentionally pauses or delays the match, disrupting the opponent's momentum.

Description

In the world of competitive fighting games, 'Ice' refers to a tactic where a player deliberately halts or slows down the game to throw off their opponent’s rhythm and concentration. This can be achieved through various means such as taking a longer break between rounds, using the pause function, or even engaging in non-gameplay related activities like adjusting equipment or talking to the referee. The primary goal of icing is to disrupt the opponent's momentum, which is crucial in fast-paced fighting games where players rely heavily on maintaining a flow and rhythm. By breaking this flow, the 'Icer' hopes to gain a psychological advantage, making it harder for the opponent to regain their previous level of performance and focus.

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Additional Information

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