Description
In fighting games, a 'Hop Check' is a strategic move where a player performs short, quick jumps (often referred to as 'hops') to gauge their opponent's reactions and defensive habits. This maneuver can be used to bait out attacks, test the opponent's anti-air capabilities, or create an opening for a counter-attack. By executing a hop, the player can see if their opponent is likely to commit to a particular defensive or offensive action, such as throwing out a quick jab or using a special move. This information can then be used to plan subsequent moves and strategies, making the Hop Check an essential tool for advanced players looking to outmaneuver their opponents.
Examples
- In 'Street Fighter V', a player might use a Hop Check by quickly performing a short jump to see if their opponent will use a Dragon Punch, revealing their tendency to react with an anti-air move.
- In 'Tekken 7', a player could perform a Hop Check to test if their opponent will commit to a low attack or block, allowing the player to determine the best follow-up action based on the opponent's response.
Additional Information
- Hop Checks are especially useful in high-level play where mind games and reads are crucial.
- It's important to vary the timing and frequency of Hop Checks to avoid becoming predictable.