Description
In the fighting games community, the term 'Honest' is used to describe characters or strategies that depend on basic, transparent gameplay mechanics. These are characters who win or lose based on clear and understandable tactics, such as spacing, timing, and reaction rather than obscure or overly complex combos and exploits. Honest characters are often seen as a test of a player's pure skill and understanding of the game's core mechanics. They don't have overly powerful moves that can easily change the course of a match without skillful execution. This term is subjective and context-dependent, as what one player considers 'honest' might be seen as 'unfair' or 'gimmicky' by another. Nevertheless, honesty in this context is generally about fair play and skill-based victories.
Examples
- Ryu from Street Fighter: Ryu is often considered an honest character because his moveset is straightforward, focusing on fundamental skills like spacing, timing, and basic combos.
- Sub-Zero from Mortal Kombat: While Sub-Zero has some unique abilities, his gameplay often revolves around simple, understandable tactics like freezing and striking, making him a more honest character compared to others with complex setups.
Additional Information
- Honest characters often appeal to purists who enjoy mastering the basics of the game.
- The concept of honesty can vary between different fighting game communities and even within the same game.