Honest

In fighting games, 'Honest' refers to characters or playstyles that rely on straightforward, fundamental mechanics rather than gimmicks, exploits, or unbalanced moves.

Description

In the fighting games community, the term 'Honest' is used to describe characters or strategies that depend on basic, transparent gameplay mechanics. These are characters who win or lose based on clear and understandable tactics, such as spacing, timing, and reaction rather than obscure or overly complex combos and exploits. Honest characters are often seen as a test of a player's pure skill and understanding of the game's core mechanics. They don't have overly powerful moves that can easily change the course of a match without skillful execution. This term is subjective and context-dependent, as what one player considers 'honest' might be seen as 'unfair' or 'gimmicky' by another. Nevertheless, honesty in this context is generally about fair play and skill-based victories.

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