Homing

Homing refers to the capability of certain attacks in fighting games to track and follow an opponent’s movements, making them harder to dodge.

Description

In fighting games, 'Homing' is a mechanic that allows specific moves or projectiles to follow an opponent, adjusting their trajectory based on the opponent's position. This makes it challenging for players to evade these attacks through simple movement or dodging. Typically, homing moves are balanced to ensure they are not overly powerful; they might have slower startup times or be vulnerable to counter-attacks. Homing mechanics add a layer of strategic depth to fights, forcing players to think more critically about their positioning and defensive options. For instance, in some games, a character's homing attack might require careful timing or specific conditions to activate, adding complexity and excitement to matches.

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Additional Information

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