Hitfall

The state in which a character is knocked to the ground after being hit by an opponent's attack.

Description

In fighting games, 'Hitfall' refers to the moment when a character is sent to the ground as a result of being struck by an opponent's move. This state is crucial because it often leaves the character temporarily vulnerable and unable to execute any actions, allowing the opponent to plan their next move. The severity and duration of the hitfall can vary depending on the game mechanics, the type of attack, and the specific character traits. Understanding hitfall is essential for both offensive and defensive strategies, as it can be an opportunity to capitalize on an opponent’s vulnerability or to prepare for a quick recovery to avoid further damage. The concept of hitfall adds a layer of depth and strategy to fighting games, emphasizing the importance of timing, positioning, and move selection.

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