Hitbox

A hitbox is an invisible shape used in fighting games to detect collision during attacks and interactions.

Description

In fighting games, a hitbox is an essential component that defines the area where a character's attack can hit an opponent. It is typically an invisible rectangle or polygon that surrounds a character's limbs or weapons during an attack animation. When a hitbox intersects with another character's hurtbox (the area where a character can be hit), an in-game event, such as taking damage, is triggered. Hitboxes are crucial for ensuring the fairness and precision of combat mechanics. They help to determine the effectiveness of different moves, making the gameplay balanced and competitive. Developers meticulously design hitboxes to match the visual representation of attacks, ensuring that what players see on screen matches the underlying game logic.

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Additional Information

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