Hit Stun Deterioration

A mechanic in fighting games where the duration of hit stun decreases with successive attacks in a combo.

Description

Hit Stun Deterioration is a game mechanic designed to keep fighting games balanced and competitive. As players perform combos, each successive hit causes the opponent to recover from hit stun slightly faster than the previous hit. This prevents infinite combos, where a player could theoretically keep an opponent in a non-stop sequence of attacks without any chance for escape. By implementing Hit Stun Deterioration, developers ensure that combos have a natural endpoint, encouraging players to strategize and optimize their move sets. The mechanic also adds depth to the gameplay, requiring players to be mindful of their combo choices and adapt their strategies based on the deteriorating hit stun effect.

Examples

Additional Information

References

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