Description
In the realm of fighting games, a High Jump is a special technique that permits a character to leap significantly higher than the normal jump height. This move is often used to evade attacks, close distance quickly, or set up for aerial combos. High Jumps can be executed through specific button combinations or inputs, depending on the game. They add a layer of strategic depth, enabling players to navigate the battlefield with greater versatility and surprise their opponents with unexpected maneuvers. The concept of High Jump is prevalent in many popular fighting games and is a crucial skill for advanced players to master.
Examples
- In 'Marvel vs. Capcom 2', High Jumps are performed by quickly pressing down and then up. This allows characters to dodge low attacks and projectiles while setting up for mid-air assaults.
- In 'BlazBlue: Central Fiction', High Jumps are executed by pressing down and then quickly pressing up. This tactic is essential for performing air combos and avoiding ground-based attacks, giving players a tactical advantage.
Additional Information
- High Jumps often consume more in-game resources or have longer recovery times, balancing their utility.
- Mastering High Jumps can significantly improve a player's defensive and offensive capabilities, making them unpredictable in battle.