Description
GGPO, short for 'Good Game Peace Out,' is a middleware specifically designed to enhance the online multiplayer experience in fighting games by reducing latency and ensuring smoother gameplay. Unlike traditional netcode that often suffers from lag, GGPO uses a technique called 'rollback netcode,' which anticipates player inputs and corrects mismatches by 'rolling back' the game state. This method significantly minimizes the delay between player inputs and on-screen actions, making matches feel more like offline play. Created by Tony Cannon, GGPO has become the gold standard in the fighting game community, and its effectiveness has led to its adoption in numerous modern fighting games. By prioritizing real-time responsiveness, GGPO has revolutionized how players compete and enjoy fighting games online.
Examples
- Street Fighter III: 3rd Strike Online Edition: This game implemented GGPO to provide a seamless online experience, allowing players from different parts of the world to compete without noticeable lag.
- Mortal Kombat 11: By integrating GGPO, Mortal Kombat 11 offers a smooth and responsive online multiplayer mode, ensuring that high-stakes matches remain fair and enjoyable.
Additional Information
- GGPO was created by Tony Cannon, co-founder of the Evolution Championship Series (EVO).
- Many modern fighting games, including those from major developers, have adopted GGPO to improve their online multiplayer experience.