Description
In fighting games, a 'Getup' refers to the actions a character performs to recover and stand up after being knocked down. This mechanic is crucial as it impacts the flow of the match, offering both offensive and defensive opportunities. Players must strategically decide how to get up, as different getup options can avoid attacks, set up counterattacks, or reposition the character for a better stance. The getup action can vary from game to game, with some offering quick getups, roll getups, or even invincible getup attacks. Mastery of getup techniques can significantly influence the outcome of a match, making it an essential skill in competitive play.
Examples
- In 'Street Fighter V,' characters can perform a quick rise, back roll, or stay down for a delayed getup, each with its own tactical advantages.
- In 'Tekken 7,' players can choose to side roll, back roll, or perform a spring kick, each getup option helping to avoid different types of follow-up attacks.
Additional Information
- Choosing the right getup option can help avoid further damage and create opportunities for counterattacks.
- Understanding your opponent's tendencies and patterns can help you make more effective getup decisions.