Frames

The smallest unit of time in fighting games, typically measured in 1/60th of a second.

Description

In fighting games, a 'frame' refers to the smallest unit of time that the game can process, usually measured in 1/60th of a second. This measurement is crucial for understanding the timing and execution of moves, as well as the interaction between characters. The concept of frames helps players analyze the effectiveness and speed of their attacks and defenses. By knowing the frame data of different moves, players can optimize their strategies, improve their combos, and better anticipate their opponent's actions. Essentially, mastering frame data can give players a significant advantage in high-level gameplay.

Examples

Additional Information

References

Back to Home