Description
In fighting games, precision and timing can be the difference between victory and defeat. 'Frame Kill' is a technique where players intentionally perform specific actions to consume a fixed number of frames (the smallest unit of time in a game). This helps to normalize and control the timing of subsequent moves, combos, or setups. By doing so, players can ensure that their actions are executed with consistent timing, reducing the impact of human error or slight timing discrepancies. Frame Kills are particularly useful when setting up complex combos or when trying to execute a move that requires exact timing relative to the opponent's position or state. This technique is used by both novice and professional players to gain an edge in competitive play.
Examples
- In 'Street Fighter V', players often use specific sequences of light punches or short jumps to consume frames before executing a critical move, ensuring it hits at the perfect moment.
- In 'Tekken 7', using a low jab to consume frames before a launcher move can help players maintain the exact timing needed for a combo to connect fully.
Additional Information
- Frame Kills can be crucial for setting up unblockable attacks or traps.
- Mastering Frame Kills requires practice and a deep understanding of the game's frame data and mechanics.