Description
In the context of fighting games, 'Fly' refers to a specialized technique or ability that enables a character to hover, glide, or move freely in the air for a prolonged duration. Unlike regular jumps or aerial attacks, flying often provides a strategic advantage, allowing players to avoid ground-based attacks, reposition themselves, or execute unique aerial combos. This mechanic is typically associated with characters who possess supernatural abilities or advanced technology within the game's storyline. The ability to fly can significantly alter the dynamics of a match, introducing new layers of strategy and mind games between opponents.
Examples
- In 'Marvel vs. Capcom 3,' the character Iron Man has a fly mode that allows him to execute complex aerial maneuvers and combos, giving him an edge over grounded opponents.
- In the game 'Dragon Ball FighterZ,' characters like Goku and Vegeta can fly, allowing them to dodge incoming attacks, close gaps quickly, and launch devastating aerial assaults.
Additional Information
- Flying mechanics can vary widely between different fighting games, affecting gameplay speed and control.
- Mastering the fly technique often requires practice and precise timing, making it a skill that can differentiate novice players from experts.