Flowchart

A sequence of planned actions or moves in a fighting game intended to achieve a specific result.

Description

In the fighting games industry, a flowchart refers to a predetermined series of actions or moves that a player plans to execute in response to certain situations in a match. This concept borrows from traditional flowcharts used in programming and decision-making, where each step leads to the next based on certain conditions. A flowchart in fighting games might include a combination of attacks, defensive moves, and special techniques that are designed to maximize efficiency and effectiveness. The goal of a flowchart is to streamline decision-making during high-pressure moments in a match, allowing players to react swiftly and predictably to their opponent’s actions. While this can be an effective strategy, it can also become predictable if overused, leading to counter-strategies by savvy opponents.

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Additional Information

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