Floaty

A term used to describe games or characters in fighting games that have slow, extended air time during jumps or aerial maneuvers.

Description

In the context of fighting games, 'floaty' refers to the feeling or characteristic of a game or character where jumps and aerial maneuvers have a prolonged, slower descent. The term is often used to describe the physics of a game, indicating how gravity affects characters during their time in the air. A floaty character will typically feel as if they are gliding or hovering, leading to a different tactical approach compared to games or characters with faster, more grounded physics. This can impact the pacing of a match, the timing of aerial attacks, and how players approach movement and strategy. Floaty mechanics can either be a design choice to create a unique gameplay experience or a byproduct of the game's physics engine.

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Additional Information

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