Float

In fighting games, 'float' refers to the state where a character is temporarily suspended in the air after being hit, making them vulnerable to follow-up attacks.

Description

The term 'float' in fighting games describes a situation where a character gets launched into the air by an opponent's attack and remains airborne for a short period. During this time, the floating character is in a vulnerable state and can be juggled with additional attacks, leading to extended combos and increased damage. This mechanic is crucial for players to master, as it opens up opportunities for high-damage sequences and can significantly impact the outcome of a match. Understanding how to properly utilize and counter floating is an essential skill in competitive play, as it requires precise timing and execution.

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