Falling Speed

The rate at which a character descends after being airborne.

Description

In fighting games, 'Falling Speed' refers to how quickly a character falls back to the ground after being launched into the air. This mechanic is crucial as it can influence a player's defensive and offensive strategies. Characters with faster falling speeds can return to the ground quickly, which allows them to recover faster and potentially avoid follow-up attacks. Conversely, characters with slower falling speeds may be more vulnerable to air juggles and combos but might have more time to adjust their positioning while airborne. Understanding and mastering a character's falling speed is essential for effective gameplay, as it impacts how players manage air-to-ground transitions, escape from enemy attacks, or set up their own aerial assaults.

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