Description
Drive Cancel is a mechanic found in various fighting games that lets players cancel the ending animation of one move into the beginning of another move. This technique usually requires the use of a special resource, such as a meter or gauge, which adds a layer of strategy to its use. Drive Cancels enable players to create more complex and damaging combos, as well as extend their offensive pressure by reducing the vulnerability period between moves. Mastery of Drive Cancels can significantly elevate a player's gameplay, allowing for more fluid and unpredictable attacks. It is a feature that adds depth and excitement to the game, encouraging players to experiment with different move combinations and strategies.
Examples
- In 'The King of Fighters XIII', using a Drive Cancel allows a player to chain a special move into another special move, creating extended and high-damage combos.
- In 'BlazBlue: Central Fiction', players can use Overdrive Cancel to interrupt their current action and immediately activate Overdrive, providing opportunities to turn the tide of the match.
Additional Information
- Drive Cancels often require precise timing and practice to execute consistently.
- Different games may have unique names or variations for this mechanic, but the core concept remains similar.