Description
Directional Influence, often abbreviated as DI, is a critical mechanic in fighting games where players can control the trajectory of their character when they are struck by an opponent. This mechanic adds a layer of strategy, as it allows players to potentially avoid follow-up attacks or environmental hazards. By inputting a directional command at the moment of impact, players can alter the path their character takes, either to escape a dangerous situation or to position themselves advantageously. Mastery of Directional Influence can significantly reduce the damage taken from combos and is essential for high-level competitive play.
Examples
- In Super Smash Bros. Ultimate, players use DI to avoid being knocked off the stage by moving their character towards the center of the stage when hit.
- In Rivals of Aether, DI is used to manipulate a character's trajectory to avoid being hit by follow-up attacks, making it harder for the opponent to land a combo.
Additional Information
- Directional Influence requires precise timing and knowledge of the game's mechanics.
- It is a common feature in many platform-based fighting games, contributing to the skill ceiling and depth of gameplay.