Dead Angle

A defensive mechanic in fighting games that allows a player to interrupt an opponent's attack by using a portion of their super meter.

Description

In fighting games, a Dead Angle is a strategic defensive maneuver that lets a player counter an opponent’s offensive pressure. By sacrificing a portion of their super meter, the player can perform an attack while blocking, effectively turning the tables on their opponent. This tactic is particularly useful for breaking out of situations where a player is being overwhelmed by an opponent's rapid succession of attacks. The Dead Angle move is riskier than a standard block but can create opportunities for a counter-attack, making it a vital tool in a player's defensive arsenal. Understanding when and how to use Dead Angles can significantly enhance a player's ability to maintain control in a match.

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Additional Information

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