Description
In the fighting games industry, Damage Over Time (DOT) refers to a specific type of attack or effect that causes a character to steadily lose health over a set duration. Unlike immediate damage inflicted by a single hit or combo, DOT effects are designed to deplete a character's health gradually. This can add a strategic layer to gameplay, forcing opponents to alter their tactics and possibly adopt defensive measures. DOT effects can be initiated through various means, such as special moves, status ailments, or environmental hazards within the game. These effects often require the player to manage their character's health more carefully and can be a deciding factor in the outcome of a match.
Examples
- In Mortal Kombat 11, D'Vorah has moves that inflict poison on her enemies, causing them to lose health over time.
- In Street Fighter V, F.A.N.G can apply a poison effect with his special moves, slowly depleting his opponent's health while he focuses on defense or other offensive strategies.
Additional Information
- DOT effects can be stacked in some games, amplifying the health loss over time.
- Certain characters may have abilities or items that can cleanse or reduce the impact of DOT effects, adding another layer of strategy.