Description
In fighting games, a 'Crumple' is a unique mechanic where a character is momentarily stunned or knocked into a specific animation after being struck by a particular move. This state leaves the character unable to defend themselves, creating an opportunity for the attacking player to execute additional moves or combos. Crumple states are often visually distinct, with characters appearing to stagger, fall to their knees, or collapse in a way that signifies their temporary vulnerability. This mechanic adds a strategic layer to gameplay, encouraging players to time their attacks and capitalize on these moments to maximize damage.
Examples
- In 'Street Fighter IV,' characters can enter a crumple state when hit by certain Focus Attacks. This allows the attacking player to follow up with powerful combos.
- In 'Tekken 7,' specific moves like some of Kazuya's electric attacks can cause crumple, giving players a chance to chain into more damaging sequences.
Additional Information
- Crumple mechanics can vary significantly between different fighting game franchises.
- Some games may have moves that lead to a crumple state only under certain conditions, such as timing or counter-hits.