Description
In the fighting games industry, a 'Combo' refers to a series of attacks executed in quick succession such that the opponent has little to no opportunity to defend or counter. Combos are a fundamental aspect of fighting games, adding layers of strategy and skill. Mastering combos involves precise timing and a deep understanding of the game's mechanics. They can range from simple two-hit sequences to complex chains involving multiple moves and special attacks. Successful execution of combos can significantly deplete an opponent's health, making them a key tactic in competitive play. Combos are often a highlight in tournaments and are celebrated for their complexity and the skill required to perform them.
Examples
- In 'Street Fighter V', Ryu can perform a basic combo by linking a crouching medium punch into a Hadouken. This simple two-hit combo is effective for beginners learning the fundamentals of the game.
- In 'Tekken 7', Kazuya can execute a more advanced combo starting with an Electric Wind God Fist, followed by a series of juggles and ending with a Hell Lancer, showcasing a high level of skill and timing.
Additional Information
- Combos often require a combination of normal attacks, special moves, and sometimes super moves.
- Training modes in most fighting games allow players to practice combos, often featuring combo challenges to help players improve their skills.