Description
In the context of fighting games, 'Circular' refers to a strategy or pattern that loops. This often involves a series of moves or combos that can be repeated, creating a cycle. These patterns can be advantageous as they allow players to apply consistent pressure on their opponents, forcing them to adapt or make mistakes. Circular strategies are often seen in high-level play where players have mastered their characters and can execute these loops with precision. They can include mix-ups, block strings, or even infinite combos that loop back to the starting position, keeping the opponent guessing and on the defensive.
Examples
- In 'Street Fighter V', the character Ryu can use a sequence of light punches and kicks to create a block string that loops, keeping the opponent in a defensive stance.
- In 'Tekken 7', Hwoarang has a series of kicks that if timed correctly, can loop into each other, creating a continuous offensive pattern that pressures the opponent.
Additional Information
- Mastering circular strategies can give players a significant edge in competitive play.
- Circular patterns require precise timing and execution to be effective and can be countered if the opponent recognizes the loop.