Description
Chicken Blocking is a strategy employed by players in fighting games to avoid taking damage from an opponent's attack, especially air attacks, while also setting up a counter-attack opportunity. The technique involves jumping and blocking simultaneously, which can reduce the block stun duration and make it easier to punish the opponent's move. This tactic is particularly effective in games where aerial combat is prominent and where the risk of being caught in a block string or combo is high. Chicken Blocking requires precise timing and a good understanding of the opponent's attack patterns. When executed correctly, it allows the player to maintain a defensive posture while staying ready to capitalize on any openings, making it a valuable skill for players looking to improve their defensive game.
Examples
- In 'Marvel vs. Capcom 2,' players often use Chicken Blocking to avoid getting caught in long aerial combos. By jumping and blocking, they reduce the risk of being juggled by powerful aerial attacks from characters like Magneto or Storm.
- In 'Guilty Gear,' the technique is used to counter high-low mix-ups. Players jump and block to avoid ground-based attacks, then quickly transition to a grounded state to punish whiffed moves or openings created by the opponent.
Additional Information
- Chicken Blocking is particularly useful in games with strong aerial combat mechanics.
- Mastering this technique requires practice and a deep understanding of the game's mechanics and the opponent's behavior.