Buffered Attack

A technique in fighting games where a player inputs a command during the animation of a previous action, allowing the next move to be executed immediately after the current one completes.

Description

Buffered attacks are a critical aspect of higher-level play in fighting games. This technique involves inputting the command for a subsequent move while the current move is still in its animation phase. By doing this, players can string together attacks more seamlessly, making their gameplay more fluid and efficient. The buffer system ensures that the game registers the next move as soon as the character is able to perform it, which is crucial for executing combos and maintaining pressure on the opponent. Mastering buffered attacks can significantly enhance a player's ability to react quickly and maintain an offensive edge, as it minimizes the downtime between moves and reduces the chances of leaving oneself open to counterattacks.

Examples

Additional Information

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