Description
In the context of fighting games, a 'Box Jump' refers to a tactic where a player makes their character jump directly upwards and then land back in the same spot. This maneuver can be employed for various strategic reasons, such as dodging low attacks, avoiding incoming projectiles, or baiting the opponent into making a move that can then be countered. The term 'Box Jump' is inspired by the visual appearance of the action, which resembles a box-like trajectory. Effective use of Box Jumps requires precise timing and spatial awareness, as mistiming or misjudging the opponent's actions can leave the player vulnerable. This technique is often seen in high-level play, where players use it to maintain a defensive stance while assessing the opponent's actions.
Examples
- In Street Fighter V, players often use Box Jumps with characters like Chun-Li to dodge fireballs from Ryu, creating opportunities to close the distance safely.
- In Mortal Kombat 11, players might use a Box Jump with characters like Scorpion to avoid low sweeps or ground-based special attacks, setting up for a counterattack.
Additional Information
- Box Jumps are particularly effective against opponents who rely heavily on ground-based attacks.
- Mastering Box Jumps can help improve a player's defensive game, allowing them to control the pace of the match.