Bound

A mechanic in fighting games where a character is temporarily immobilized after being hit, allowing the opponent to extend their combo.

Description

In the realm of fighting games, 'Bound' refers to a specific mechanic where a character, after being struck by a particular move, is rendered temporarily immobile or 'ground-bounced'. This state provides the attacking player an opportunity to extend their combo with additional hits. The concept of Bound adds a layer of strategy to gameplay, as players must decide the optimal moments to use such moves to maximize damage or to set up for further attack sequences. The mechanic encourages creativity and deepens the combat system by offering varied combo routes and opportunities for punishing opponents. Understanding and mastering the Bound mechanic can be crucial for players aiming to elevate their game and outmaneuver their opponents.

Examples

Additional Information

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