Blockstop

The moment when a character successfully blocks an opponent's attack, leading to a temporary halt in the action.

Description

In fighting games, 'Blockstop' refers to the short period during which the game pauses slightly when a character blocks an attack. This pause allows players to register the block and plan their next move accordingly. It is a crucial aspect of the game's mechanics, as it provides a window for both the defender and the attacker to think strategically. The defender can decide whether to counter-attack, perform a defensive maneuver, or continue blocking, while the attacker can consider whether to continue their offensive or retreat. Blockstop enhances the tactical depth of fighting games, making it not just a test of reflexes but also of strategy and timing.

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