Block/Guard

A defensive action taken by a player to reduce or nullify damage from an opponent's attack in fighting games.

Description

In fighting games, blocking or guarding is a fundamental defensive maneuver where a player uses their character to mitigate or completely avoid incoming damage from their opponent's attacks. This is typically achieved by holding back on the directional pad or joystick, or by pressing specific buttons depending on the game. Blocking can usually reduce damage significantly or nullify it entirely, though some games differentiate between high and low blocks, requiring the player to anticipate the type of attack and respond accordingly. Guarding effectively requires timing, prediction, and an understanding of the opponent's attack patterns. Mastery of blocking is essential for players to survive and counterattack, making it a critical skill in competitive play.

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Additional Information

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