Description
In the realm of fighting games, 'Baroque' is a mechanic that offers players the ability to extend combos, escape from potentially dangerous situations, or apply additional pressure on their opponents. This mechanic usually requires sacrificing a portion of a resource, such as health or meter, to cancel a move and immediately perform another. The concept of Baroque encourages strategic play, as players must decide when it's worth spending their limited resources to gain an advantageous position or to execute a more damaging combo. This mechanic adds a layer of depth and excitement to matches, making them more dynamic and unpredictable.
Examples
- Tatsunoko vs. Capcom: Ultimate All-Stars - In this game, Baroque allows players to cancel their current combo and continue with another set of moves, at the cost of a portion of their red health. This can lead to very high-damage combos or can be used to escape from a dangerous situation.
- Skullgirls - While not called Baroque, this game features a similar mechanic where players can use a portion of their super meter to cancel moves and extend combos, adding a strategic element to the gameplay.
Additional Information
- Baroque mechanics can vary significantly between games, influencing how they are used strategically.
- The decision to use Baroque often involves a trade-off, balancing immediate advantage against long-term resource management.