Description
Auto Guard is a feature in certain fighting games that allows a character to block incoming attacks automatically, without requiring any manual input from the player. This mechanic is particularly useful for beginners who may struggle with the timing and precision needed for manual blocking. Auto Guard can provide a more accessible entry point into the genre, making it easier to enjoy the game while still learning its intricacies. However, it is often balanced within the game to ensure that it does not offer an unfair advantage, such as by being limited to specific modes or having certain restrictions.
Examples
- In 'King of Fighters 2002', some characters have an Auto Guard feature on specific moves. For example, Ryo Sakazaki's 'Kohou' move activates Auto Guard during its startup frames.
- In 'Dragon Ball FighterZ', certain moves have Auto Guard properties. Android 16's 'Hell Flash' can auto-block some attacks during its animation, making it a reliable counter move.
Additional Information
- Auto Guard is often used to help new players get accustomed to the mechanics of fighting games.
- While Auto Guard can make the game more accessible, it is usually designed to have limitations to ensure balanced gameplay.