Description
In the context of fighting games, 'Armor Break' refers to a mechanic where certain moves are specifically designed to counter and nullify an opponent's armored state. Armor, in fighting games, typically allows a character to absorb an incoming attack without flinching, thus continuing their own move or combo uninterrupted. An Armor Break move, however, can penetrate this defense, effectively negating the protective benefit and delivering a clean hit. This mechanic adds a strategic depth to the gameplay, requiring players to carefully choose their moves based on the opponent's potential use of armor.
Examples
- In 'Street Fighter IV', certain moves like Ryu's 'EX Shoryuken' have Armor Break properties, which means they can cut through an opponent's armored moves, leaving them vulnerable.
- In the 'Mortal Kombat' series, characters like Sub-Zero have moves such as the 'Ice Slide' that possess Armor Break qualities, directly countering armored attacks from opponents and adding layers to the gameplay strategy.
Additional Information
- Armor Break moves are often visually distinct, with special effects or animations to indicate their unique property.
- Understanding and utilizing Armor Break moves effectively can be a game-changer in high-level competitive play, providing a significant advantage.