Description
In the realm of fighting games, an Animality is a special finishing move that allows a character to transform into an animal and then execute a powerful, often brutal, attack to finish off their opponent. This concept adds an extra layer of excitement and fantasy to gameplay, giving players a visually striking and memorable way to conclude a match. Animalities are typically a reward for players who perform specific actions or meet certain criteria during a fight, making them a coveted feature that showcases a player's skill and knowledge of the game. The transformation into an animal not only serves as a dramatic end to a battle but also highlights the unique characteristics of the character performing the move.
Examples
- In Mortal Kombat 3, Liu Kang transforms into a dragon to devour his opponent. This Animality is a nod to his character's backstory and adds an epic conclusion to the fight.
- In Ultimate Mortal Kombat 3, Nightwolf transforms into a wolf and mauls his opponent. This finishing move emphasizes his connection to his Native American heritage and spirit animals.
Additional Information
- Animalities are part of a broader category of finishing moves in fighting games, which also include Fatalities and Brutalities.
- The introduction of Animalities in Mortal Kombat 3 was a response to the popularity of these dramatic finishing moves, adding variety and depth to the game's combat system.