Description
In fighting games, an 'Air Throw' is a specialized move that allows a character to grab and toss an opponent while both characters are in mid-air. This mechanic adds an extra layer of strategy, as players can counter airborne attacks or extend their combos by catching their opponent off-guard. Air Throws are usually executed by pressing a combination of buttons while the characters are airborne and in close proximity to each other. Not all characters in a fighting game have Air Throws, making it a unique ability that can set certain characters apart. The effectiveness and animation of Air Throws can vary between games and characters, but they generally serve as a powerful tool to control aerial space and punish opponents attempting to jump or evade.
Examples
- In 'Street Fighter V,' Chun-Li can perform an Air Throw by jumping towards her opponent and pressing the medium punch and medium kick buttons simultaneously. This move is useful for countering opponents who frequently jump.
- In 'Guilty Gear Strive,' the character Sol Badguy can execute an Air Throw by pressing the heavy slash button while airborne and close to his opponent. This move can be instrumental in breaking through an opponent's aerial defenses.
Additional Information
- Air Throws often require precise timing and positioning, making them a skillful addition to a player's arsenal.
- Not all fighting games feature Air Throws, and their mechanics can differ significantly between titles.