50/50

A situation in fighting games where a player has to guess between two equally probable outcomes, usually involving either blocking high or low, or choosing between two different types of attacks.

Description

In the context of fighting games, a 50/50 refers to a scenario where a player's chance of successfully defending or countering is evenly split between two possible choices. This situation often arises when an opponent has multiple attack options that are hard to distinguish between, such as a mix-up involving a high and a low attack. The defending player must make a quick decision with a 50% chance of success. The term is derived from the idea that there is a 50% probability of guessing correctly and avoiding damage. These moments are crucial in matches because they can lead to significant damage or even change the momentum of a game. Mastering 50/50 situations is essential for high-level play and requires a deep understanding of both your character and your opponent's tendencies.

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